If you've been living under a rock (which is highly unheard of for us gamers), then we have good news for you: Blizzard has finally uncovered Diablo IV and it's beautiful. Now, the bad news. It won't release until the sixty-sixth generation of your grandkids has been born and sacrificed to the Elder Ones... Just kidding, but you're going to have to wait a long while before the fourth Diablo title.

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That means you're stuck with Diablo III for the time being... except oh wait, you don't have to be, there are actually alternatives to Diablo III-- some of which have even captured the spirit of Diablo much better. So to entertain you for the time being while you wait for Diablo IV to hopefully release within your lifetime, here are 15 games that you ought to try if you like Diablo III or the Diablo franchise in general.

Updated March 19, 2020, by Sid Natividad: Turns out a lot more games similar to Diablo III just keep on coming. It just so happens that news about Diablo IV has gotten a bit scarce with still no release date on the horizon. That very well means alternatives are in order, so here are more games to play while you wait. Who knows, you might even like them better than Diablo.


Replace Diablo and his brothers (or sisters) with the Chaos Gods of the Warhammer mythos and you get Warhammer: Chaosbane. We're not discounting the uniqueness of this game, of course-- in fact, it might even be more engaging than Diablo III since it's a lot darker and more violent.

What makes this one a more pleasant experience compared to the usual roulette hell of item drops in aRPG games is how each and every item you get is only for the class you picked. That means no trash items and less time wasted for your builds. Anyway, this one's a no-brainer for you Warhammer fans out there.



Can't get enough of slaying demons? Victor Vran has you covered. In terms of novelty, Victor Vran doesn't really offer anything new other than the Victorian setting. However, it does all the elements of Diablo-esque games well enough that it's highly-rated on Steam and can stand on its own merit.

It's worth trying out along if you're a Diablo fan. There are tons of customization options for the character though you only get to play as Victor Vran himself. The action is intense enough, probably more so than most Diablo clones and makes Victor Vran engaging and fun enough to withstand the grind.


As soon as Diablo fans saw what South Korean developers were doing with Lost Ark, they were completely sold on the game. There's currently nothing like Lost Ark when it comes to aRPGs and presentation. Both the gameplay and the storytelling blows Diablo III out of the water and would have given the franchise a run for their money... if only the developers released it to the West.

As it is, there is currently no way to play Lost Ark officially. You have to do a bit if VPN magic and faking your citizenship in order to try out this hidden Korean gem. If you do manage to be lucky or persistent enough, we assure you, Lost Ark is something that can make the wait for Diablo IV a lot more tolerable.


You'll find plenty of visual similarities between Diablo III and Shadows: Awakening. It's a dark fantasy dungeon crawler that lets swap between four playable characters on the fly instead of just being confined to one of them. This opens up many possibilities and variations for gameplay that doesn't necessarily require replays.

If you're also looking for something different and with a dash of novelty, Shadows: Awakening can offer that in the form of puzzles. They're a nice change of scenery especially if you get tired of the usual grinding. It's also more generous than most aRPGs since you can save anytime you like without checkpoints.


Like Shadows: Awakening, lots of gameplay elements separate Dungeon Siege from Diablo games. However, at its core, it very much shares the same spirit as the Blizzard franchise. In Dungeon Siege, you get to control your humble player character and make them go on a murderous adventure for riches or better apparel and weapons.

The combat in the first game was intense enough to set it apart from many other isometric RPGs back in 2002. Meanwhile, the sequels add some tweaks to the core gameplay that drastically change how you approach combat and character builds.


If you've played Diablo III to death and are looking for more Diablos (or his brothers) to slay, then help yourself to a vintage serving of Diablo II. Thanks to mods like Median XL, you can now enjoy Diablo II on a much higher resolution than when it was originally installed. Suffice to say, Diablo II aged like fine wine-- at least for single player.

It improved upon the core formula of the first Diablo and added some revolutionary new features, so it quickly became the template for most isometric action roleplaying games (aRPGs). Besides, the atmosphere and music of Diablo II are still somewhat unmatched these days.


One game that came close to taking the crown from Diablo II was Titan Quest, released back in 2006. That's because its developers introduced a two-class combination system that shook theory-crafting and min-maxing in aRPGs to their core. Beyond that, it was the standard hack-and-slash dungeon crawler with an open-world format.

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Even so, Titan Quest, like Diablo II, has aged well these days, enough to warrant a remaster from the developers. That means you'll have no problem firing up your Titan Quest once again and going on a global mythological adventure to slay some Titans who are causing trouble.


Made by the same developers responsible for Titan QuestGrim Dawn continues its developers' flagship formula of the dual-class system. This means Grim Dawn is every bit as diverse in gameplay as Titan Quest, but ditches the mythology setting for a darker medieval fantasy romp.

In that sense, it's a lot closer to Diablo III in terms of atmosphere, though it's certainly more mature and grungy. Gameplay might also be a little slow for people who were used to the fast-paced combat of Diablo games, but it's pretty much the same hack-and-slash looter that we all came to love.


One of the newer entries in this list, Last Epoch is a modest yet commendable indie aRPG in the same vein as Diablo. It also incorporates a dynamic class system similar to Grim Dawn's or Titan Quest's where your base class can evolve into something more powerful and versatile.

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Last Epoch also sports a rather similar and familiar user interface with the spherical health and mana orbs that the first Diablo game popularized. The indie dark fantasy aRPG is still in early access, but the price is affordable enough not to discourage anyone wanting to give it a try. 


Whether it's the first Torchlight game or the second, we recommend either. Some members of the development team for both games are also some of the original developers for the first and second Diablo game. You might even find the music all too familiar in Torchlight I or II if you've been a longtime fan of Diablo.

In any case, what sets Torchlight apart is its cartoonish graphics and steampunk setting. The classes are varied enough to warrant replayability, and the developers went out of their way to make the loot as addicting as possible with set items giving mouth-watering bonuses and increasing theory-crafting possibilities.


One of the biggest gripes for Diablo III is the cartoonish graphics; pair that with the rather arcade-like skill customization and the game looks a lot less hardcore and deep compared to its predecessor. Now, if you want something close to Diablo III's atmosphere but doesn't make the same design choices it did, Wolcen: Lords of Mayhem is a close competitor.

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It's from an indie developer and as of now, is still in the early access phase but it's very much playable and fun. Wolcen showcases electrifying combat with highly-detailed characters and enemies. Plus the art style and atmosphere are notably darker than Diablo III's. Again, it's still in early access, but already has a nearby released date of January 2020.


If you want a hack-and-slash aRPG that brings something new and exciting to the table, then Book of Demons might satiate your need for novelty. It's a hybrid between a dueling card game and a dungeon crawler aRPG. It's an odd pairing, but Book of Demons somehow made it work seamlessly.

As a result, what you get is a fresh take on the Diablo formula where instead of collecting loot, you collect cards and strengthen your deck instead. It's not only the gameplay that's unique, but also the art and graphics. Book of Demons utilizes a storybook papercraft aesthetic that gives charm to the game without diluting its ominous undertones. It's a complete game too, and doesn't cost much to buy.


The Incredible Adventures of Van Helsing puts its own twist in the aRPG formula by picking a rather unexplored time period. Instead of medieval fantasy, it takes place in a Victorian fantasy era where, as you might have guessed, it lets you play the famed Van Helsing back in his younger days.

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It also swaps the big bad demon for a big bad vampire since the game is based on the novel Dracula by Bram Stoker. Despite the lack of character or class choice (you only get to play as Van Helsing), the gameplay still offers enough variety for multiple playthroughs and difficulty levels. It's worth trying alone for a unique setting.


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On the surface level, Sacred appears to be a mere Diablo clone. But once you get to play it, you'll soon see that it's more high-fantasy compared to Diablo. With that out of the way, Sacred is also one of the lesser-known franchises overshadowed by Blizzard's aRPG giant. It has since spawned three main titles with plenty of expansions.

It's mostly the first game you'll want to play though, since the sequels are less ambitious. The first Sacred was somewhat ahead of its time and included a sandbox open-world where exploration is actually rewarding compared to most other aRPGs and dungeon crawlers. Give it a try if you can withstand the graphics; if not, then there are the sequels.


Last but not least, we have here the closest thing ever to a Diablo II successor. Path of Exile has often been hailed as the spiritual successor to the first two Diablo games, even more so than Diablo III. It's a free-to-play online aRPG whose greatest strength is how you can customize your playstyle.

This is all thanks to the several layers of gameplay elements, from the circuit board-like passive skill tree, the skill gems, and the armor sockets. All come together to create the deepest aRPG character build system in years. Be warned though, the learning curve is pretty steep, and the game will surely intimidate anyone who hasn't played Diablo II.

NEXT: Diablo 4: 5 Features We're Excited For & 5 That Have Us Worried

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